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51
SCI Development Tools / Re: Converting Pics from SCI1 to SCI1.1 format
« Last post by cdb-boop on April 08, 2026, 09:16:26 PM »
Thanks! That worked!

The only issue I had was that SCI1.1 palettes exported from SCICompanion didn't work for some reason. I had to use the SCI Viewer scripts to get a valid palette.
52
SCI Development Tools / Re: Converting Pics from SCI1 to SCI1.1 format
« Last post by lskovlun on April 08, 2026, 12:43:12 PM »
Come to think of it, I have a dummy palname.dat file in that directory. Just put the number 999 in there, and make sure 999.PAL exists (or use some other name if you prefer). PIC2NEW won't use it; I guess it's some common code that loads it.

EDIT: By the way, the 999.PAL file I put there is an SCI1.1 format palette.
53
SCI Development Tools / Re: Converting Pics from SCI1 to SCI1.1 format
« Last post by cdb-boop on April 08, 2026, 12:30:56 PM »
Hmm... I tried that but it kept telling me I needed a "palname.dat" file. Do you need to run it inside a project or something? I had copied a test file into the tool folder.
54
SCI Development Tools / Re: Converting Pics from SCI1 to SCI1.1 format
« Last post by lskovlun on April 08, 2026, 12:27:11 PM »
Yes, there is one in Omer's stash. (https://sciprogramming.com/community/index.php?topic=1631.0). It's called PIC2NEW (be aware that it generates output files with a .PN extension, and you'll need to rename them back to .P56 yourself).
55
SCI Development Tools / Converting Pics from SCI1 to SCI1.1 format
« Last post by cdb-boop on April 08, 2026, 10:43:22 AM »
Before I attempt to program a Pic converter or recreate each Pic manually, I wanted to know if anyone had other suggestions for approaching this.

I'm trying to convert a SCI1 game to SCI1.1. I decompiled and bootstrapped the scripts (more changes may be required later to properly handle audio). It was crashing on run and I narrowed down the immediate cause to the DrawPic function call. I had assumed that the SCI1.1 interpreter could handle SCI1 Pics, but perhaps it's not backward compatible? Unfortunately the internal developer tools have Pics editor builds (PE.EXE) that stop at 1992. PICTEST.EXE appears to test for SCI1.1 Pics and rejects SCI1 Pics. I also tried running PIC2NEW.EXE, but it kept asking for a palname.dat. Within SCICompanion, I'm not aware of an existing way to convert Pics between formats, only extracting all files, importing individual files but maintaining the format or exporting just the visual screen.
56
SCI Syntax Help / QfGIVCD view corruption when editing 936.v56
« Last post by doomlazer on April 04, 2026, 12:35:50 AM »
Here's a weird one.

If you make any changes to QfG4CD view 936, some of the cels get corrupted (see top three buttons in attached image). Doesn't matter if you change a pixel, alter the palette, export every cel to bmp and reimport them, move an origin point, etc.. Saving any change breaks the view in game. Adding new loops and moving cels around makes the corruption manifest differently, but in erratic ways based on my testing so far.

If you're wondering who cares about modifying some dumb shop buttons, the answer is, of course, translators.

I'm hesitant to blame this on a SCICompanion bug, because I'm told PhotoSCIhop complains about the view palette, though I haven't tested that myself.
57
AGI Development Tools / Re: The Plot [Pen Style] Thickens
« Last post by Kawa on April 03, 2026, 03:23:57 AM »
Well, I guess I gotta eat my words now.



*nom*
58
AGI Development Tools / Re: The Plot [Pen Style] Thickens
« Last post by lskovlun on April 02, 2026, 06:25:38 PM »
The date came and went.
59
AGI Development Tools / Re: The Plot [Pen Style] Thickens
« Last post by Kawa on March 26, 2026, 04:48:09 AM »
One week later, there are multiple pen tables in ScummVM. Mark my words.

*My beleaguered manservant Mark hands me my dictionary*
60
AGI Development Tools / Re: The Plot [Pen Style] Thickens
« Last post by lskovlun on March 25, 2026, 08:48:23 PM »
I think there would be more than one table in ScummVM if this had a practical impact (sluicebox does lurk here, he sent me fan mail once). So no worries, is my take.
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