Author Topic: AGI Studio priority lines help  (Read 3908 times)

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Offline debikkel

AGI Studio priority lines help
« on: July 14, 2004, 07:40:41 AM »
Hey again,

Here's another query:

What are the corresponding y-pixel-positions of the horizontal priority lines (lines 0 to 15) in AGI?

I know the SCI ones because I grabbed a SCI Studio image including priority lines, and cropped it to minumum size so I could read the y-pixel-positions in Paint Shop.

However, any idea what the exact ones are for AGI?
Thnx,

Martin




Offline Chris Cromer

Re:AGI Studio priority lines help
« Reply #1 on: July 15, 2004, 06:33:39 PM »
The priority line y-positions are as follows:

0-47
48-59
60-71
72-83
84-95
96-107
108-119
120-131
132-143
144-155
156-167

This covers priorites 4 - 14. Priorities 0 - 3 are for stuff like where the user can go, and what they can step on etc. And prioritiy 15 is a special priority. It is always on top no matter what, no priority can appear infront of 15(white).

Hope this helps.
« Last Edit: July 15, 2004, 06:47:50 PM by Chris Cromer »
Chris Cromer

It's all fun and games until someone get's hurt then it's just fun. ;)

Offline Dwarfy

Re:AGI Studio priority lines help
« Reply #2 on: July 16, 2004, 07:21:20 AM »
Oh man! Now I get it, too! That sucks, because, maybe I have to draw my first made pic of my first game, I will finish, new...  :-\
I feel the power! It's in my shoes! *c-walking*

Kon-Tiki

  • Guest
Re:AGI Studio priority lines help
« Reply #3 on: July 16, 2004, 07:55:59 AM »
One pic's nothing. Had to redo all pics of Ninja Forever's first chapter, as they weren't genuine enough >_>

Offline Dwarfy

Re:AGI Studio priority lines help
« Reply #4 on: July 16, 2004, 08:24:12 AM »
Wow!

I'll better stop making rooms, 'till someone tells me, how it works exactly...  :-\
I feel the power! It's in my shoes! *c-walking*


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