I am working on an AGI game (hope there will still be a fanbase to play it when I'm done) and I've come across a problem I was hoping maybe you could help.
To initiate a fight scene, the user hits the 'F6' key. This replaces ego with a fighting character (object1) which animates according to 'F8' or 'F10'. When the user hits 'F6' again it reverts back to ego with full control again. During the view of the fighting version of ego, I am hoping to capture a keypress of the right/left arrow keys and reposition object1 accordingly. How would I make him move right or left one step at a time when the right/left arrow keys are pressed? Since those keys are reserved, I can't create a controller for them. How could this be done?
I would appreciate any ideas or advice for this. Thanks.