Author Topic: SCI Studio bug-report  (Read 6679 times)

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Offline Brian Provinciano

Re:SCI Studio bug-report
« Reply #15 on: November 01, 2002, 01:31:40 AM »
I did a disassembler a long long time ago. I also have a disassembler which can dump scripts which can be reassembled.

I also was not pointing out the _syntax_ but rather the fact that labels are uncomprehendable. However, the syntax whould need to be the high level scriping syntax (how else could it be recompiled?).

I am not angry, nor mean any offsense, but you really really should read all you can on SCI  before making these claims.

Offline Rono

Re:SCI Studio bug-report
« Reply #16 on: November 01, 2002, 05:51:42 PM »
You're absolutly correct, only I would rather spend my time on my project (AGISE integrated)...

Changing the subject: I came across several bugs in SCI Studio 2.13:
1. while previewing a resource, I sometimes get: "incorrect parameter" (or something similar) and no other views can be previewed after that.
2. when operating two instances of SCI Studio, the current previewed view gets displayed in the other instance of SCIStudio... wierd, huh?
3. When previewing some pictures, I get a message saying: "This is a beta, the studio will stop the time-consuming filling" (not in these words, but you probably know what I mean)
4.For some strange reason, I can't seem to preview any resource of QFG2... have you tried that?
5.And the worst bug yet: sometimes the Game.txt file (annotation) gets overwritten by an empty file. You have no idea how many times I wrote the description for the Conquest Of Camelot annotation.
6.When I'm changing a resource's name, and press delete (while writing the name), SCI Studio asks if I want to delete the resouce.
7.I would recommend a key-operated name change, (like Windows' F2).

Hope you already took care of all of these...

Offline OmerMor

Re:SCI Studio bug-report
« Reply #17 on: November 03, 2002, 12:01:03 PM »
I don't agree with Brian - I do think it's good that people ask questions even if they haven't already read all the written information about SCI because it make this community more alive. It doesn't mean that Brian has to answer all the questions. If other people know the answers they can be a good replacement :-)

I also want to clarify for you some stuff about SCI: Sierra used a virtual machine, like in Java that runs compiled scripts (what we call byte-code). It's not trivial to take this byte-code and decompile it like we wrote here.
I can see why you were confused: the term script today, in the computer world, is used to describe a non-compiled, easy-to-read heap of code that can be easily changed. However, the term script here (that Sierra and Lucas both used: SCI = SCript Interpreter or Sierra Creative Interpreter; SCUMM = Script Creation Utility for Maniac Mansion) is more in a context of movies and plays, where they use scripts to fully describe the plot.

P.S. - You like Dream Theater? Good taste! Have you checked my band? We're not as good as they are (no one is) but we do our best...

Offline Brian Provinciano

Re:SCI Studio bug-report
« Reply #18 on: November 03, 2002, 01:57:01 PM »
I reply to loads and loads of questions that are already answered in very open, easy to find places. However, Rono was assuming things about the SCI scripts which are false, and then with those assumptions, making statements about my work which were negative towards me due to his ignorance towards the subject. I had to clear things up.

Offline Rono

Re:SCI Studio bug-report
« Reply #19 on: November 08, 2002, 08:12:51 AM »
Brian, I didn't mean to be negative about your work (at all!), as I pointed out before, I was just intrested why SCI Studio wasn't what I expected (based on no knowledge of SCI scripts, but only on my imagination)...
I was sure there was a good reason why it wasn't like I dreamed (like any program in the world!), and as you explained quite clearly, there was a good reason...
Yeah, I know that I know nothing about SCI scripts, but I simply don't have time to search the SCI knowledge base...
I didn't mean to imply anything harmful, and if I did, I apologise. (Us, Sierra fans and community have to stick together!)

Offline Rono

Re:SCI Studio bug-report
« Reply #20 on: November 08, 2002, 08:59:28 AM »
Omer, haha, I found that we have another thing in common, except for loving Sierra, loving Dream Theater, being from Israel and being musicians...
Call me at 04-9988933 to find out what that thing is...
I tell you, it's a small world after all... ;D


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