Author Topic: Sauruses/Saurii  (Read 1808 times)

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Pikachu14

  • Guest
Sauruses/Saurii
« on: August 07, 2002, 06:25:44 AM »
In the Quest for Glory games (as far as I played them), the game would talk about Saurii like this: "... Sauruses (saurii, you decide) ..."

I was wondering if I should add an option to select your own personal preference as to which plural to use. Feasable?



Offline Nick Sonneveld

Re:Sauruses/Saurii
« Reply #1 on: August 07, 2002, 07:35:39 AM »
I think it's a feature that very little people will notice or care about unfortunately.  I think it would be better if your time was spent on something else.. like the story. :)

- Nick
Nick Sonneveld  |  AGI Dev  |  NAGI

Pikachu14

  • Guest
Re:Sauruses/Saurii
« Reply #2 on: August 08, 2002, 11:58:31 AM »
Ah, but I don't write the story! That's Cap'n Henk's job!

Pikachu14

  • Guest
Re:Sauruses/Saurii
« Reply #3 on: August 08, 2002, 12:27:15 PM »
While we're on the subject of choices, how do I do this?

Image stolen from another thread without permission

It's a great way to actually make the choice.
Note: I mean the checkboxes.
« Last Edit: August 08, 2002, 12:29:18 PM by Pikachu14 »

Offline Brian Provinciano

Re:Sauruses/Saurii
« Reply #4 on: August 08, 2002, 01:08:07 PM »
Those controls were hand coded by me. I created DCheckBox of Control and added a drawing method to draw their view (checked, unchecked, etc.) and text. I also added a handler to check/uncheck them upon click of course :)

You shouldn't have trouble making one if you've done the custom button tutorial, but now that you bring it up, I suppose that'll be one of the next tutorials I'll make :)

Keep your eyes peeled!


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