Thank god! Ever since that damned Myst, designers seem to have decided that manuals are no longer an important part of a game's release.
I, too, would crack open a new game box and read the manuals and maps first thing. Sometimes it was more satisfying than playing the game. Also, there was a game called Weird Dreams (the game itself was buggy as hell) that came with a full novel, wherein were hints to help solve the game.