Author Topic: Bad Object Number?!?  (Read 3982 times)

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Offline Allen

Bad Object Number?!?
« on: August 20, 2004, 10:40:40 AM »
I'm doing some coding, and in this particular script I have to set up 23 objects. After 15 or so, I get a "Bad Object Number" when I test the code.
Am I using too many objects? Or is it something to do with memory or coding?


http://www.mizpro.co.uk
The new home of Mizar Productions.

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Offline robingravel

Re:Bad Object Number?!?
« Reply #1 on: August 20, 2004, 10:55:23 AM »
You cannot put over 17 views in one room o0 > o16.

If you wish to put some objects in the background,
use Add.To.Pic unstead.


Robin Gravel

Offline Allen

Re:Bad Object Number?!?
« Reply #2 on: August 20, 2004, 11:12:08 AM »
Ah! I forgot that useful command! Thanks.

One problem though. The script buffer overflow. How can I do this without killing it? script size? What number do I set it to? Help? :-\

EDIT- Ah, fixed it. Thanks.
« Last Edit: August 20, 2004, 12:09:14 PM by Allen »
http://www.mizpro.co.uk
The new home of Mizar Productions.

It is a sign!


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