Hello all.
Again I require your assistance. I have used the "move.obj" command quite a bit and have gotten rather familiar with it. However, I have certain elements of my game where I want to be able to randomly place objects on the right side of the screen (where the vertical position is a randomly generated number). I use the "random" & "position.v" commands for that. I then use the "move.obj.v" command to move the object from the right side to the left side of the screen along a horizontal-only path using the same random value that was used in positioning the object. That all works fine except that the stepsize does not seem to be working properly. Instead of slowly moving at a stepsize of 1 or 2, the object wizzes by at what appears to be a stepsize of 32. No matter what number I put for the stepsize, the object always wizzes by very fast.
Have any of you experienced this problem I have been having using the "move.obj.v" command? If you know of any solution or have any thoughts, please let me know.
Thanks,
Randy