Finally home from touring now, playing around with the template game. I was wondering if there could be another option for the preview cels in the Picture editor on the right (or possibly the editor window itself). Is it possible to preview a 4:3 version of the picture? I ask because of the 4:3 nature of the 320x200 resolution. All of Sierra's games at the time used that aspect ratio with rectangular pixels instead of square. Not a big deal, just a request. I can work around it for now but it'd make for quicker and easier work.
Actually, an option to import images with a checkbox to convert (stretch) to a 4:3 ratio would be nice as well. It'd lose data, but would be more accurate to the way the engine treats that resolution. Or maybe make it a radio selection between Scale Image to Fit (4:3) and Scale Image to Fit (16:9).
Speaking of which, if we're going to be using custom artwork for sprites and such, do we want to create 4:3-friendly (rectangular pixel) sprites/backgrounds/cursors or modern monitor-friendly 16:9 (square pixel) assets? It'd be easier to treat it all as square pixels, but we'd have to really recreate the assets from scratch instead of basing them off of Sierra game assets as none of them were created with 16:9 in mind.