Hello everyone.
It's been ages. Some inspiration has me going about crafting a game and I finished what could be considered the Beta version using a "wire frame" or "template" technique.
This Beta version was completed in the course of 2 days. Conceivably, this could have been done in 24 hours.
What this means is:
* Have the game and details already mapped out on paper
* map out the game in very minimal detail
* use the built in "Roger" ego character
The game is: enter the Castle, leave the castle.
I am making it available to everyone should any one decide to fill in their own details.
To-Do list:
- Sprites (for the adventurer and the various beasts in the game)
- Beasts (According to the original program, all rooms, except for the ending room, may have a beast that will attack you)
- Provisions (the original program has a 'provision menu' that will just appear if you press a key, I may do away with this)
- Light (One of the provisions is a 'light'. If you don't have it, seeing will be difficult. Also, it can be knocked out of your hand, if attacked)
- Food (revives health)
- sword / axe / amulet (to defeat the beasts)
- suit of armor (to defend against attacks)
What I also wanted to do was to prove that with the bare amount of details, you still can have a complete game.
Source code included.
Enjoy!