And here is the decompilation for LSL1VGA, version 2.1.
So far, there are no known issues, and I've fixed a few script errors I found while playing.
For example, I realized that with the DSelector class, I mistakenly identified the type as "dSelected" instead of the correct "dSelector". This made the list of save games not appear in the save/restore dialog. Obviously, I didn't catch that with the demos.
Next up, SQ1VGA!