Well since this is the place to get help, I'm going to try to explain this problem here.
I've been fiddling with a game and created a small mini-game within the game. So when Ego does something in screen A, the mini-game starts up (with screens C, D etc). The mini-game seems to be working ok, but then when it's time to exit the mini-game, back to screen A, the game freezes. Seizes up. No response what-so-ever. I'm just at a loss as to why this is happening. The funny thing is I have another mini-game at another screen (let's say screen B to make this easy), which starts up, functions, and exits back to screen B with no problem. The mini-game that gives the problem is a lot more memory intensive than the one that works, but I still can't find a reason why it just locks up (before getting to screen A by the way).
If anyone can help me, please offer your ideas. I've been banging my head against this wall for too long. I think I have a concussion.
Thanks.
Vonster.