Author Topic: AGI Tutorial  (Read 5231 times)

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Offline Seb

SUCESS!
« Reply #15 on: February 03, 2002, 05:03:57 PM »
I just watched the amazing field goal by the Patriot and I just got my item to work. ;D

Seb
« Last Edit: December 31, 1969, 07:00:00 PM by 1018072800 »

Offline robingravel

Re: AGI Tutorial
« Reply #16 on: February 03, 2002, 06:33:25 PM »
Hi AGISCI.

If Seb can not downloaded pic editor from my site, that's because the link is broken. I fixed it.

I just found a new game but I need to verify it first before I put it on my site. It seen like a complete game not a demo. I don't tell you about this agi game untill I update my site... at the end of this month.

Eh! Eh! Eh!

Robin Gravel
« Last Edit: December 31, 1969, 07:00:00 PM by 1018072800 »

Offline Chris Cromer

Re: AGI Tutorial
« Reply #17 on: February 03, 2002, 06:47:25 PM »
Quote
I just got my item to work.

Ok good. If you need any help just ask.

Quote
I just found a new game but I need to verify it first before I put it on my site. It seen like a complete game not a demo. I don't tell you about this agi game untill I update my site... at the end of this month.

Cool can't wait to see it.
« Last Edit: December 31, 1969, 07:00:00 PM by 1018072800 »
Chris Cromer

It's all fun and games until someone get's hurt then it's just fun. ;)

Offline Seb

Re: AGI Tutorial
« Reply #18 on: February 15, 2002, 03:35:49 PM »
I have 2 new problem.

1. How do you make a new person that has AI intelligence.
2. How do you get a "clip" for the death. I have a death
   senquence that makes my guy blow up.

Can anyone help.

Seb
« Last Edit: December 31, 1969, 07:00:00 PM by 1018072800 »

Offline Chris Cromer

Re: AGI Tutorial
« Reply #19 on: February 15, 2002, 10:45:27 PM »
1. You have to program some sort of AI.

2. You draw the animation and when the time comes draw the animation in replace of his walking view.

I suggest you study a few games and see how they work to learn how to do certain things.
« Last Edit: December 31, 1969, 07:00:00 PM by 1018072800 »
Chris Cromer

It's all fun and games until someone get's hurt then it's just fun. ;)

Offline Nailhead

Re: AGI Tutorial
« Reply #20 on: February 21, 2002, 05:55:57 AM »
Quote
1. How do you make a new person that has AI intelligence.


You may be talking about when a character wanders around by himself?

In that case use:
Code: [Select]

wander(oA);

Description
Object oA wanders randomly around the screen.

Although I wouldn't wall 'wander' intelligent  ;D
« Last Edit: December 31, 1969, 07:00:00 PM by 1018072800 »


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