>in honour of the thousands killed in the disaster in ny and >washington, i have decided to make a new game >entitled "Attack on America"
>it would be dedicated to the victims and their families
although i probable feel the same way like you and i see the need for something being done, I have mixed feelings about the idea.
people could misunderstand a game as something calling for revenge without even playing it (and you know that most of the people ALWAYS judge somthing before they actually tried it).
i dont know, what could be in the game? preventing the attack? that would appear kind of sarcastic in my eyes. imagine the player has "won" and prevented the attack, the player would not feel happy, because he knows that the event happend in reality. especially if they're from ny.
if doing something after the attack was subject of the game, what would it be? in computer-games you have to have definite characters with definite roles? who could be in the game? would it be investigation, revenge in the game? either way, i think the best reflection on events like this are written words or music. computer games are always supposed to make fun, otherwise people wouldnt be playing them. music and books are different. they can be depressing. just as depressing as reality.
b.o.k.
PS: Of course, all this in only my personal humble opinion.
Feel free to contradict.