I'll bet it would be hard to do. Pont and click code segments, the way I do it anyway, are subject oriented and that subject is referenced by clicks on a view, priority, control, or visual colors, or coordinate boxes or any combination thereof. parser games, the way we've been taught to use them are verb oriented, our codes are organised by look, get ... and then the subject regardless whether it's a view, color, or coordinates. It would be hard to tell a program to convert "look at window" to "if click with gcursor inRect (15 11 85 34)." Assuming the window is drawn to the pic, there is absolutely nothing referencing that there is a window except the look statement.