I guess all we need to do is track down a non-English version. Not sure where we'd find that these days. Does GOG and the like have versions available other than English? I'd pay for it just to get the debug mode going. The decompiled source for the EditablePolygon looks quite interesting. It seems to generate pretty much the same as other Polygon Editors, but it looks like it could be a bit more polished. I can see Mark Wilden's name in there as one of the devs:
(case 97
localproc_18f1(" by^M\n^M\nMark Wilden^M\n^M\nOriginal program by Chad Bye " 1)
)
The polygon editor in SQ6 seemed quite basic compared with what this Freddy Pharkas one seems to have. It looks to be quite polished, with menus:
local46[25] = ("EDITING" 0 0 "About" 0 0 "Map" 0 0 "Create" 0 0 "Type" 0 0 "Undo" 0 0 "Help" 0 0 "eXit" 120 )
local71[22] = ("CREATING" 0 0 "About" 0 0 "Map" 0 0 "Done" 0 0 "Undo" 0 0 "Help" 0 0 "eXit" 120 )
...and help information:
(case 104
(switch (state)
(case 0
localproc_18f1(" CREATING POLYGON^M\n^M\nClick to create each corner of the polygon, then choose Done from the menu to finish. You can also press Esc or Ctrl-click to finish.^M\n^M\nTo UNDO a corner, choose Undo.^M\n^M\nTo change MAP displayed (visual or control), choose Map.^M\n^M\nTo EXIT the Polygon Editor, choose eXit or press Ctrl-S." 0)
)
(case 1
localproc_18f1(" EDITING POLYGON^M\n^M\nTo MOVE a corner, click on it and drag it to the new position.^M\nTo INSERT a new corner, Ctrl-click to create it, then drag it to the correct position.^M\nTo DELETE a corner, Shift-click on it.^M\nTo UNDO an action, choose Undo from the menu.^M\nTo CREATE a new polygon, choose Create.^M\nTo change a polygon's TYPE (Total, Near or Barred), choose Type.^M\nTo change MAP displayed (visual or control), choose Map.^M\nTo EXIT the Polygon Editor, choose eXit or press Ctrl-S.^M\n^M\nIn addition to using the mouse, you can use Space and BackSpace to select corners and Tab and BackTab to select polygons. " 0)
)
)
)