While I admire your idea, part of the reason some of us use AGI is to use just AGI. We're friends with it, often having grown up playing Sierra games. Personally, I check my game against as many pure interpreters I can find. I prefer NAGI, but I'll check it against the classic interpreter, just to make sure that it would work for someone who might have an old 286. I mean, I have a Commodore 64, and I would love to score real games for it, instead of using a hacked C64 interpreter. The hacks are beautiful (AGI-Mouse, template switching, etc.), but I'll never use them, because they aren't really AGI anymore.