Author Topic: 256 colour pics  (Read 4789 times)

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Offline bokkers

256 colour pics
« on: November 17, 2002, 02:22:25 AM »
Hi there,
just discovered the "Savepic"-Tool from Brian's site. I tried it at once but all gives me is a runtime error. It's always the same error no matter if i run savepic with or without a source-picture.
Now that has made me wondering: Is Savepic just a joke? Or was it meant to be really working?
Please help me finding out.

bokkers



Offline Andrew_Baker

Re:256 colour pics
« Reply #1 on: November 17, 2002, 10:47:14 PM »
Are you using the 256 color patch with your interpreter or what?
I hope you realize that one day I will devour the Earth.

Offline bokkers

Re:256 colour pics
« Reply #2 on: November 18, 2002, 05:33:34 AM »
Quote
Are you using the 256 color patch with your interpreter or what?

No, not the patch although I planned to use the patch later. What I mean is the "Savepic"-Tool from Brian's Ultimate AGI&SCI-Page. It's supposed to be a tool to transform PCX-Files into PIC-resources, just like Noptec Vector, only that "Savepic" is supposed to give you 256-colour-pix as result. Now if that would work, it could greatly improve the look of AGI-games in general. Unfortunately I'm too dumb to get it working  :'(

bokkers

Offline Andrew_Baker

Re:256 colour pics
« Reply #3 on: November 18, 2002, 09:50:08 PM »
Well, from what I remember, the 256 color patch only lets you palette-swap.  That is, it can still only display 16 colors at a time.  Is this right?  I think it is.
I hope you realize that one day I will devour the Earth.


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