to help quicken movement in my game, im trying to do what sierra did with quest for glory, and using the run ability...and i ran into some trouble.
i checked out the user script and found the Ego class and all his properties...and moveSpeed looked like it would work.
well it works, but only in the wrong direction

i set my global statement:
(if(Said('run'))
(send gEgo:moveSpeed (0))
)
however, his current speed seems to be the fastest and i can only slow him down...i tried to set the property in the ego class to be slower, but to no avail...what am i to do?
doan