Looks like there are only 33 rooms.That is discount the rooms that don't have a hep associated with them and crashes on load. Those room numbers are 40, 100, 160, 200, 220, 240, 260, 280, 290, 300, 330, 360, 380, 390, 400, 420, 440, 500, 530, 560, 580, 600, 630, 680, 700, 730, 800, 820, 840, 860, 870, 880, and 890.
I would also note that upon teleportation to the new room it starts as if the room was normally entered the first time. Some rooms will crash the game if invoked from another room as opposed to TPing from the start, I assume before certain flags are set.