Hi guys,
I'm starting to tackle some of the music in my game and trying to understand how the other sounds cards tracks are integrated into the SCI0 sound resources. If I take an example of the LSL3 Nontoonyt Jungle Theme. Sound resource 299. I'm looking at the original SND299.SNG (from AL sourcecode) which is in Voyetra's Sequencer Plus format. This is much easier as it lists all the channels, instrument names etc etc.
I've exported this to a midi file and imported into Logic Audio using the MUNT MT32 emulation with the sysex LSL3 patch. I've setup all the channels correctly so all instruments are sounding as they should do.
I wanted to see how this all looked in Logic in midi format. The Roland MT32 part of all this is clear. Its the other sounds cards I'm not grasping the concept yet.
In SC I see the sound resource has the following configured:
Tracks 2,3,4,5,6,8,9 are used for the Roland MT32
Tracks 2,4,6,12 are used for the Adlib
Tracks 1,10,12 are used by Tandy 1000
Track 11 Pc Speaker.
I see the different sound cards use the same tracks sometimes. Why is this? Is it because in the example of Track 2 both Roland MT32 and Adlib use the same instrument on channel 6?
I can create a new midi track in Logic Studio without issues. It create my patch files and then a MT32 main sysex file and I think there is a utility to convert this to a SC patch resource to use with SC. This process is clear. How do I then add support for the other sound cards? If I look at the Voyetra snd files they include the tracks for all sounds cards, not just the MT32.
I see there are other resource patch files for each of the other sound cards in SC. Is there a way to use these patch files outside of SC so I can see what instruments are on each channel etc? Or a way to test my midi fille made in logic with these sounds cards and patches?
Are the resource patch files for the other sounds cards in the SC template all from LSL3? If I'm creating a new patch file for the Roland MT32 would I then need to create new patch files for the other sounds cards based on the same instruments I'm using in the Roland Mt32 patch file?
Sorry for so many questions. Just trying to understand how to make the music work.
Regards,