It's for a game I've been working on for awhile. I want to keep it a secret because of what happened to Operation:Recon. I don't want to send false anticipation for a project that would not be finished. I expect to complete the current game I am working on (but then I expected to complete Recon as well), however, the big difference here is that I am doing the coding myself, whereas the coding for Recon was done by someone else -- so I am optimistic.
I don't plan on releasing any demos -- just the game in its entirety. I might post some information about it when it is near completion and guaranteed to be finished -- maybe to enlist in some beta testers, but I want to keep the surprises for the game. It will be quite large when it finally is complete and will consist of many arcade sequences as well.
Thank you for all your responses to my sound question. The sound I was asking for would be used in an arcade sequence. Thanks Kon Tiki for the "lownote" file. It was exactly what I asked for, however, it didn't turn out the way I had hoped so I don't know if I will even use it. I could try that hover sound in SQ2 (thanks Nick) otherwise the wise thing to do (as pointed out by ehcb in his funny response) is probably to forgo it.