Here's another bugfix (ok, not really a bugfix but an improvement) in Main.sc - this post got lost when we switched hosts:
In the NormalBase instance, the following can be removed:
(var temp0)
(if(== gRoomNumberExit 253)
= temp0 22
)(else
= temp0 10
)
And then replace the remaining temp0 references with '10'. It's leftover code from some game and doesn't apply to the template game.