The problem with the memory is all of the intro gets used in just one logic it has to use all of the pictures for the intro(which are really detailed) and also the views are quite big and detailed. Which uses alot of the interpreters memory. Sierra's interpreter could not handle it because it was designed for older computers with less memory. Your interpreter is the only one the intro works fully in. Sarien gets you most of the way through the intro but crashes on a certain scene.
We are not going to rework the intro for the Sierra interpreter because we have finally been able to get the music to play throughout the intro with your interpreter.
Also a memory function would be nice so that way we know how much memory has been taken up by the resources we loaded.