Heya. I thought the last would be a one-time post, because I don't want to bother all've ya, but I have a quick question for those of you out there that are code-savvy.
Is there a way, in AGI logics, to define a function somewhere and then simply call the function when you need it, rather than typing in a long string of commands over and over?
Like defining functions in C, if anyone's familiar.
Or like a macro.
It's just that there's one very long string of commands I'm finding I have to put into every room's if(f5) section just to make sure the correct view is attached to o0, depending on what 'character' is currently selected. And it'd be really nice to define it elsewhere and only have to call the one function in each room.
Any help would be appreciated, as would a simple 'no, that's impossible', if that's the case... so I'll stop wasting my time.
