Author Topic: animating object problems  (Read 1519 times)

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Offline Patrick

animating object problems
« on: April 06, 2002, 04:57:46 PM »
 :-\ OK, I have a  question.


I have tried

THOUSANDS AND THOUSANDSof ways to get my object to animate on the screen.
it is called o2, and it is positioned at 100,100, which is in the water (ok, it is a fish). But every time I want my animated object to be on screen, it isn't there

this is in my defines list
#define fish   o2

is that the problem?

I really think that the problem is that I dont know which codes to place in the block of commands.

Do I need any flags, vars, controls, or anything on these commands?

I AM CLUELESS!!!

SMG240




Offline Joel

Re:animating object problems
« Reply #1 on: April 06, 2002, 06:14:41 PM »
To get something on the screen, you need to issue at least the following commands:

animate.obj(fish);

// load the view
// set the view

// set the loop (if necessary)
// set the cel (if necessary)


position(fish, 100, 100);
draw(fish);

Offline Chris Cromer

Re:animating object problems
« Reply #2 on: April 06, 2002, 07:24:24 PM »
Oooops stupid me... it looks like the same question is in this thread also. I said the same thing except for in the other thread he wrote it in.
Chris Cromer

It's all fun and games until someone get's hurt then it's just fun. ;)

Offline Patrick

Re:animating object problems
« Reply #3 on: April 07, 2002, 04:37:55 PM »
Sorry, It is my bad... ::) :P :-\ :'( :P 8) :-[



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