Author Topic: agi phantasmagoria.  (Read 5073 times)

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The viagra guy

  • Guest
agi phantasmagoria.
« on: April 22, 2002, 07:41:09 PM »
Hi. I'm the viagra guy the maker of agi phantasmagoria.

If I stop my project, that's because of the bad review I found on brian's agi-sci website.

If you think I  should continue my work, let me know.

My e-mail is fake but I need it to post my message.




Offline Chris Cromer

Re:agi phantasmagoria.
« Reply #1 on: April 22, 2002, 07:45:14 PM »
I say go for it for 2 reasons, one we need more people working on AGI games and completeing AGI games. and the other is because I am a fan of the original phantasmorgia game.
Chris Cromer

It's all fun and games until someone get's hurt then it's just fun. ;)

Offline robingravel

Re:agi phantasmagoria.
« Reply #2 on: April 22, 2002, 10:11:24 PM »
I like to see agi phantasmagoria finished.

If you need a site to put your newest game, let me know.

Robin Gravel

Offline Sami Tervo

Re:agi phantasmagoria.
« Reply #3 on: April 23, 2002, 12:26:53 AM »
hmm..everybody got their own point of view. you shouldn't cancel yer project because someone doesn't like it. that's their problem.  ;)

Avi R. (reviewer) : "You can't take a game that has been done on several CD in full movie technology and try to convert it to AGI." ..and that's kinda limited way of thinking. i think that it might be hard do to that..but prolly not impossible.


Apocalyptic Quest [ http://apocalypticquest.cjb.net ] No Mutants Allowed [ http://www.nma-fallout.com ] Batmud [ http://www.bat.org ]

Offline Nick Sonneveld

Re:agi phantasmagoria.
« Reply #4 on: April 23, 2002, 02:44:17 AM »
Well the video and digitized characters were just one way of presenting the story and puzzles.  They could have just as easily created a game based around puzzles in 2d.

- Nick
Nick Sonneveld  |  AGI Dev  |  NAGI

Offline Andrew_Baker

Re:agi phantasmagoria.
« Reply #5 on: April 23, 2002, 06:50:22 PM »
All said and done, not even the flashiest graphics with a full 3d quadraphonic soundscape will save a piece of crap game from being an obvious piece of crap.  However, I am still a huge fan of Missile Command, which has like circles and lines for graphics.  Ignore pointless criticism.  Only pay attention to criticism which can make your project BETTER.
I hope you realize that one day I will devour the Earth.

Offline Nick Sonneveld

Re:agi phantasmagoria.
« Reply #6 on: April 24, 2002, 08:37:50 AM »
Will you have a site available with any more info?

- Nick
Nick Sonneveld  |  AGI Dev  |  NAGI

The viagra guy

  • Guest
Re:agi phantasmagoria.
« Reply #7 on: April 26, 2002, 03:37:38 PM »

Avi R. (reviewer) : "You can't take a game that has been done on several CD in full movie technology and try to convert it to AGI." ..and that's kinda limited way of thinking. i think that it might be hard do to that..but prolly not impossible.


My plan was not to make Phantasmagoria remake but to make a new Phantasmagoria game.

And I don't have a site and I'll ask Robin or Chris to put my new demo to theirs sites.

Dov

  • Guest
RE: download demo of phantas
« Reply #8 on: September 27, 2002, 09:55:32 AM »
Would someone please e-mail me and tell me where i can download the agi phantasmagoria demo?

Thanks

- Dovi.

Offline Te Rangi

Re:agi phantasmagoria.
« Reply #9 on: September 27, 2002, 09:59:43 AM »
« Last Edit: September 27, 2002, 03:41:57 PM by Chris Cromer »

Joey

  • Guest
Re:agi phantasmagoria.
« Reply #10 on: September 27, 2002, 02:26:51 PM »
hey dont listen to what people say. i got a bad message today in my email. someone said they dont like my games. im not gonna listen to him. i told him though that i wasnt good at agi then. but keep on working.

Offline Chris Cromer

Re:agi phantasmagoria.
« Reply #11 on: September 27, 2002, 03:42:43 PM »
I hope you don't mind Mr. T I fixed the url because it was breaking and people had to copy and paste the url in their browsers to use it.
Chris Cromer

It's all fun and games until someone get's hurt then it's just fun. ;)

Offline Te Rangi

Re:agi phantasmagoria.
« Reply #12 on: September 27, 2002, 08:28:16 PM »
Thanks, Chris.

Why wouldn't it work?  ::)

Offline Chris Cromer

Re:agi phantasmagoria.
« Reply #13 on: September 27, 2002, 09:47:25 PM »
Because a bug in the board. ::)
Chris Cromer

It's all fun and games until someone get's hurt then it's just fun. ;)

Offline CapTAmerik@

Re:agi phantasmagoria.
« Reply #14 on: September 28, 2002, 11:50:14 AM »
I agree with the aforementioned people. If you're convinced that a Phantasmagoria type of game would work, you'll have to go for it. Personally, I like the dark and 'film noir' aspect in game, so I'll definitely be downloading it when it's done!

Go for it, I say!
CaptAmerik@
I am mentally divergent, in that I am escaping certain unnamed realities that plague my life here. When I stop going there, I will be well. Are you also divergent, friend?
~ Mentally ill, 12 Monkeys


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