When you shift (or extend) frames in view, is it possible to some day get "shift all cels in loop" or/and "extend all cels in loop"-features?
When doing all the animation from the scratch this would be very useful feature.
Example:
You create an Ego. 4 loops (<- -> ^ v) with about 10 cels each.
You want to create similar Ego, only skiing.
You need to extend every cel (<-) from 20 to 50 (width) and shift every cel 13(?) times to the right.
See what I mean?
Sorry for my poor english.