Author Topic: SCI Studio 2.12 Released!  (Read 6777 times)

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Offline Chris Cromer

Re:SCI Studio 2.12 Released!
« Reply #15 on: July 20, 2002, 10:19:54 PM »
Yeah that really does suck since I use win98. But if I leave the Resource monitor open it tells me right before my resources get too bad then I close SCI Studio and open it again... a bit of a hassle but at least my computer doesn't go critical on me.
Chris Cromer

It's all fun and games until someone get's hurt then it's just fun. ;)

Offline Chris Cromer

Re:SCI Studio 2.12 Released!
« Reply #16 on: July 21, 2002, 02:21:10 AM »
I found another bug and fixed it myself in the template. When you are at the fastest speed you can't press "-" to go to a slower speed. Here is the fix:

Open MenuBar.sc and look for:

Code: [Select]
         (case MENU_SLOWERSPEED
            (if(< gSpeed 15)
               (send gGame:setSpeed(++gSpeed))
            )
         )


Then replace it with this:

Code: [Select]
         (case MENU_SLOWERSPEED
            (if(< gSpeed 16)
               (send gGame:setSpeed(++gSpeed))
            )
         )
Chris Cromer

It's all fun and games until someone get's hurt then it's just fun. ;)

Offline Brian Provinciano

Re:SCI Studio 2.12 Released!
« Reply #17 on: July 21, 2002, 02:59:30 AM »
Thanks. I'll make a note to update it for the next release. I have the inline assembler done. When I'm done the new tutorials, I'll release 2.13.

Offline Chris Cromer

Re:SCI Studio 2.12 Released!
« Reply #18 on: July 21, 2002, 03:10:22 AM »
I do have one question, where is the default speed set at when you first start and when you restart?

I looked though main.sc and a few other scripts but didn't see it. For some reason it is being set to 9 even though the normal speed set in game.sh is set to 8. I would like to fix this but don't know where the default is set for starting and restarting.
Chris Cromer

It's all fun and games until someone get's hurt then it's just fun. ;)

Offline Brian Provinciano

Re:SCI Studio 2.12 Released!
« Reply #19 on: July 21, 2002, 04:09:47 AM »
If the speed was set to, say 9, in main.sc, the game would load really slowly! This is why the speed starts at 0 (no delay), then in initrooms.sc is set to the default.

Offline Chris Cromer

Re:SCI Studio 2.12 Released!
« Reply #20 on: July 21, 2002, 04:17:34 AM »
Thanks, I found it and have fixed it so it uses the NORMAL_SPEED var. It was set to 6 in there.(though it was 9 but I guess I was wrong...)
Chris Cromer

It's all fun and games until someone get's hurt then it's just fun. ;)

Offline Brian Provinciano

Re:SCI Studio 2.12 Released!
« Reply #21 on: July 21, 2002, 04:57:31 AM »
The speed var is the _delay_, while the number in the dialog box is just the speed shown to the player. This being the case, 0 is actually the fastest, but the player sees it as 15. 15 is the slowest, but the player sees it as 0.


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