Author Topic: An example game  (Read 6355 times)

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Joe

  • Guest
An example game
« on: July 31, 2002, 12:46:14 PM »
This isn't a game really, but just an example of stuff you can do in SCI.  It's not finished, or made to look right though.  Sorry for that.  In it, I used AutoDoor, the End and Beg cycles, and the changeState method.  I used the testScript instance I talked about to move aMan.  I probably should of used something like 'shootScript' to handle the player shooting, but it still works.  If you feel like looking at it, go ahead.  It might help.  Good luck on SCI Studio Brian!

http://www.rain-day.com/sciexample.zip



Joe

  • Guest
Re:An example game
« Reply #1 on: July 31, 2002, 12:47:02 PM »
Oh, and sorry about how the door/doorway looks.

Offline Brian Provinciano

Re:An example game
« Reply #2 on: July 31, 2002, 02:21:33 PM »
It looks great! Nice job!

Joe

  • Guest
Re:An example game
« Reply #3 on: July 31, 2002, 02:26:08 PM »
Thank you Brian!  I'm sorry I used Sonny as the main character, but I'm not that good at drawing characters.  If I don't make any games, I'll be sure to keep posting examples, if that's alright.

Joe

  • Guest
Re:An example game
« Reply #4 on: July 31, 2002, 03:46:00 PM »
Woops, I forgot to tell you how to make him shoot.  I'm sure you figured it out though.  It was a no-brainer :) heh


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