Author Topic: Problems moving ego with SCI Studio game  (Read 3926 times)

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AlexAngas

  • Guest
Problems moving ego with SCI Studio game
« on: August 13, 2002, 10:08:06 AM »
I was wondering if anyone else has experienced this problem or if Brian knows how to solve it.

I just started playing with SCI Studio 2.13.160 which is excellent (although I have to say it has a few little annoying bugs!!) and went through Brian's tutorial which was all fine. My game works on the provided sciv.exe but it won't work on FreeSCI. Ego won't move properly and/or the game just freezes. When using the Hoyle's 1 sciv.exe for something different, I get an 'Oops! You did something we weren't expecting' error.

Won't games designed with SCI Studio work with FreeSCI? 'I want my C64 back' does, right?

Any ideas?

Thanks, Alex.



Offline Chris Cromer

Re:Problems moving ego with SCI Studio game
« Reply #1 on: August 13, 2002, 10:19:29 AM »
Yeah they should work with FreeSCI. Of course those SCI Studio bugs *might* be causing it, but I don't know for sure.
Chris Cromer

It's all fun and games until someone get's hurt then it's just fun. ;)

Offline Brian Provinciano

Re:Problems moving ego with SCI Studio game
« Reply #2 on: August 13, 2002, 11:35:09 AM »
I haven't had any problems with my SCI Studio games running under FreeSCI. They all work for me--the first/latest template games, Demo Quest, DG, Al Pond, etc.

FreeSCI should display messages telling you exactly what's wrong. It's most likely an error in your script. Sierra SCI is less picky and can run scripts with errors more often. You can see on the FreeSCI web site a list of Sierra's games with script bugs which run fine in Sierra's SCI.

Offline robingravel

Re:Problems moving ego with SCI Studio game
« Reply #3 on: August 13, 2002, 11:55:00 AM »

Won't games designed with SCI Studio work with FreeSCI? 'I want my C64 back' does, right?


I played DG using FreeSci.

The drawback, you can't restore the game in DG. The
game freezes.

Robin Gravel

Offline lskovlun

Re:Problems moving ego with SCI Studio game
« Reply #4 on: August 13, 2002, 01:06:29 PM »

[...]
The drawback, you can't restore the game in DG. The
game freezes.

Robin Gravel


Ehm? If this is true, then it's probably a bug in the Windows port. It works fine for me.

Offline robingravel

Re:Problems moving ego with SCI Studio game
« Reply #5 on: August 13, 2002, 04:36:05 PM »
Right. I'm using freesci win version.

I got "Kernel oops in file e:\src\freesci\src\engine\vm.c in line 1242".

I don't have an "e:" device on my computer.

Robin Gravel

AlexAngas

  • Guest
Re:Problems moving ego with SCI Studio game
« Reply #6 on: August 13, 2002, 10:30:34 PM »

I played DG using FreeSci.

The drawback, you can't restore the game in DG. The
game freezes.


I don't have this problem Robin. Are you using the latest CVS of FreeSCI?

Regarding my problem, I found out that it's somehow caused by the door in my game. When I comment out (aDoor:init()) I have no problems with ego movement. Any ideas on what could be wrong now?

Thanks! Alex.

Offline robingravel

Re:Problems moving ego with SCI Studio game
« Reply #7 on: August 14, 2002, 09:04:41 AM »
I don't have this problem Robin. Are you using the latest CVS of FreeSCI?

I downloaded freesci-0.3.2a-win32.zip and I'm using win98. If this file is not the last version, let me know.

Robin Gravel
« Last Edit: August 14, 2002, 09:19:47 AM by Robin_Gravel »

Offline matt_hargett

Re:Problems moving ego with SCI Studio game
« Reply #8 on: August 14, 2002, 02:46:01 PM »
Hi Robin,

I can't reproduce your problem with latest source. Can you try 0.3.3, which is on the FreeSCI webpage for download and see if the problem goes away? Thanks!

Offline robingravel

Re:Problems moving ego with SCI Studio game
« Reply #9 on: August 16, 2002, 08:17:00 AM »
Thanks.

It works.

Robin Gravel


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