everything is jumbled up. you probably have a memory issue. let me help here:
#include "defines.txt"
if (new_room) {
load.pic(room_no);
draw.pic(room_no);
discard.pic(room_no);
set.horizon(37);
position(ego,23,78);
status.line.on();
accept.input();
{
draw(ego);
show.pic();
}
load.view(005);
set.view(o1,005);
animate.obj(o1);
set.cel(o1,0);
stop.cycling(o1);
position(o1,23,78);
set.priority(o1,7);
draw(o1);
}
return();
that might be it. if not try this:
#include "defines.txt"
if (new_room) {
load.pic(room_no);
draw.pic(room_no);
discard.pic(room_no);
set.horizon(37);
position(ego,23,78);
{
status.line.on();
accept.input();
}
{
draw(ego);
show.pic();
}
load.view(005);
set.view(o1,005);
animate.obj(o1);
set.cel(o1,0);
stop.cycling(o1);
position(o1,23,78);
set.priority(o1,7);
draw(o1);
}
return();
if that doesnt work, let me know.