Author Topic: Henry Copper: terror at White-Mesa  (Read 4778 times)

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Offline robingravel

Henry Copper: terror at White-Mesa
« on: October 29, 2002, 10:40:17 PM »


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Offline Eigen

Re:Henry Copper: terror at White-Mesa
« Reply #1 on: October 30, 2002, 12:23:09 AM »
What's the story. Some aliens mabye..
Artificial Intelligence Competition

Offline LePenguigo

Re:Henry Copper: terror at White-Mesa
« Reply #2 on: October 30, 2002, 04:11:53 AM »
LOL! I guess it won
----
Janne "Le P

Offline robingravel

Re:Henry Copper: terror at White-Mesa
« Reply #3 on: October 30, 2002, 09:55:04 AM »
What's the story. Some aliens mabye..

 You may encounter some aliens in the game, but not all.
I'm working on the story at the moment.

Robin Gravel

Offline robingravel

Re:Henry Copper: terror at White-Mesa
« Reply #4 on: October 31, 2002, 10:20:09 AM »


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« Last Edit: October 31, 2002, 10:57:50 AM by Chris Cromer »

ehcb

  • Guest
Re:Henry Copper: terror at White-Mesa
« Reply #5 on: October 31, 2002, 12:15:47 PM »
Custom game?

WOOHOO!!

 ;D

Joey

  • Guest
Re:Henry Copper: terror at White-Mesa
« Reply #6 on: October 31, 2002, 02:58:19 PM »
what does custom game mean, and we can play multiplayer!!?? this game will be the best since leisure suit larry.

(hope i didnt dis anyone elses games. :-X)

Offline robingravel

Re:Henry Copper: terror at White-Mesa
« Reply #7 on: October 31, 2002, 03:03:32 PM »
With custom game, you can playing additional maps.

Robin Gravel

Joey

  • Guest
Re:Henry Copper: terror at White-Mesa
« Reply #8 on: October 31, 2002, 03:36:34 PM »
oh thats pretty cool. maybe you could play 2 player?

Offline SGreenslade

Re:Henry Copper: terror at White-Mesa
« Reply #9 on: October 31, 2002, 06:22:20 PM »
I'm curious to see how you'll manage that, robin. Will it work in that players can design their own maps and then play them through the custom menu selection?
Insert your favorite expletive here

Offline Allen

Re:Henry Copper: terror at White-Mesa
« Reply #10 on: November 09, 2002, 03:10:06 PM »
That would be so cool... :D

Hmm... maybe an AGI Map editor is a good idea?

-Allyb-
http://www.mizpro.co.uk
The new home of Mizar Productions.

It is a sign!

Joey

  • Guest
Re:Henry Copper: terror at White-Mesa
« Reply #11 on: November 09, 2002, 08:33:06 PM »
hey that would kick ass!

(if only sierra had all these great ideas.....)

hey i bet if sierra still made AGI games, they would make a lot of money! atleast they would from me!

Shish

  • Guest
Re:Henry Copper: terror at White-Mesa
« Reply #12 on: November 10, 2002, 02:59:25 AM »
Wow!
Really cool!
When do you plan to release demo or smth???
Russian gamers won "Cyber games championship"
yesterday at China! They played Counter-Strike...
Maybe someone make a parody of Counter-Strike???
Robin, how can be additional maps in adventure?
Sounds good, but i can't imagine this!

Offline bokkers

Re:Henry Copper: terror at White-Mesa
« Reply #13 on: November 17, 2002, 07:22:14 PM »
Hey Robin,

this idea really rocks! I'd love to see a demo of that.
If it's gonna be a FPS-parody why not also have the perspective with the gun in the foreground. In some sniper-scenes from "V" I painted such a thing, actually it was even painted after a screenshot from Quake 2.
If you need some help with the graphics, just holler.

bokkers

Offline robingravel

Re:Henry Copper: terror at White-Mesa
« Reply #14 on: November 17, 2002, 07:36:35 PM »
Thanks Bokkers.

If I need help for graphics, I let you to know.

Robin Gravel


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