Author Topic: 1000th memory bug (I think)  (Read 4146 times)

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Offline Jelle

1000th memory bug (I think)
« on: October 31, 2002, 06:02:49 AM »
I'm making this game, and when playing it, it sometimes suddenly closes. No message. It just stops and I go back to windows.

Is that a memory issue?

I enter a certain room (let's say no 1), and leave it to get in room no 2, I do some stuff in room no2, set some flags and then when I get back in room no1 everything shuts down. The weird thing is, it only shuts down when the ego reaches a certain position (there's nothing special about the position: no signal line, no blocks,...)

It's driving me insane! ???



Politics is supposed to be the second-oldest profession. I have come to realize that it bears a very close resemblance to the first.

Offline Jelle

Re:1000th memory bug (I think)
« Reply #1 on: October 31, 2002, 06:17:15 AM »


[attachment deleted by admin]
Politics is supposed to be the second-oldest profession. I have come to realize that it bears a very close resemblance to the first.

Kon-Tiki

  • Guest
Re:1000th memory bug (I think)
« Reply #2 on: October 31, 2002, 08:05:00 AM »
Quote
16-bits MS-DOS-subsystem
Code: [Select]
D:\progra~2\agistu~2\jogA\CAPTAI~1\CQI.com
The NTVDM-CPU has found an incorrect instruction.
CS: 4040 IP: 7090 OP: 0f 0f 0f 0f 0f
<cancel>   <ignore>

-Kon-Tiki-

Offline Nick Sonneveld

Re:1000th memory bug (I think)
« Reply #3 on: October 31, 2002, 07:36:25 PM »
send it to me.. I'll have a look
does it work in NAGI?

- Nick
Nick Sonneveld  |  AGI Dev  |  NAGI

Offline Jelle

Re:1000th memory bug (I think)
« Reply #4 on: November 01, 2002, 10:20:58 AM »
I've tried to send it to you, but your hotmail inbox is full...
Politics is supposed to be the second-oldest profession. I have come to realize that it bears a very close resemblance to the first.

Offline Nick Sonneveld

Re:1000th memory bug (I think)
« Reply #5 on: November 01, 2002, 08:42:15 PM »
hrmm.. I had an old 125k klez email virus I forgot to delete. :)

restore, restart or view your inventory.

- Nick
Nick Sonneveld  |  AGI Dev  |  NAGI

Offline Nick Sonneveld

Re:1000th memory bug (I think)
« Reply #6 on: November 04, 2002, 04:08:14 AM »
feel free to send it again. :)  how big is it anyway?

- Nick
Nick Sonneveld  |  AGI Dev  |  NAGI

Offline Jelle

Re:1000th memory bug (I think)
« Reply #7 on: November 04, 2002, 11:12:40 AM »
I think it's about 600 or 900 kB zipped... (will check it when I get home).

You don't have to check the code anymore (because I started all over again for that particular room).

But maybe I'll send the game anyway (you'll be the first to have a look at it)...



>>> I checked it (I forgot I put it somewhere on the web)... It's 941kB, I'm going home now, maybe I'll send it tonight.
« Last Edit: November 04, 2002, 12:06:51 PM by Jelle »
Politics is supposed to be the second-oldest profession. I have come to realize that it bears a very close resemblance to the first.

Offline Nick Sonneveld

Re:1000th memory bug (I think)
« Reply #8 on: November 04, 2002, 04:11:39 PM »
try "rebuild VOL files" in agi studio.. might shrink things a bit.  (go to the resource window, then res menu, rebuild)

- Nick
Nick Sonneveld  |  AGI Dev  |  NAGI


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