Author Topic: DQ2 demo update  (Read 1689 times)

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Joey

  • Guest
DQ2 demo update
« on: November 02, 2002, 10:16:07 AM »
ok. last day/night i worked on DQ2 for a lot. i am just about ready to release the first demo. im not at my house right now (thats why my ip is different) so i cant work on it. all i have to do is fix one bug, finish the logic for a screen, and fix my intro.

i have 2 problems though. one, the intro used to work fine. now after the first object moves like its supposed to, it says not enough memory. i didnt change anything in the intro. how can i fix this? also, how can i set up a little timer? i want it to do this for 10 seconds, then this. how could i do that? your help is greatly appreciated. after this help, i should be all set, and when i go home, i shuold be able to finish it. hopefully the demo will be released by the end of today.



Joey

  • Guest
Re:DQ2 demo update
« Reply #1 on: November 02, 2002, 05:03:51 PM »
any ideas on those problems?

anyway, i just got back from my grandma's. instead of staying on the pc all day, my grandfather and i made a sweet rail for boarding. then i went in went on the pc and other stuff. most interesting part today was playing monopoly for 3 hours and still didnt get to finish the game. ::) i think i was going to win though, i had 5 hotels.

ok anyway, im not sure if dq2 demo will be done tonight. i have to eat, then i will work on it. i HOPE and will TRY to get it done by tonight. its gonna take a little longer cause i have to figure out those problems. anyway, im not gonna waste time posting, i hope it will be done tonight!!!

Offline Nick Sonneveld

Re:DQ2 demo update
« Reply #2 on: November 02, 2002, 07:26:36 PM »
It's good to hear that you spend quality time with your grandfather.  Mine's in melbourne and I never see him

- Nick
Nick Sonneveld  |  AGI Dev  |  NAGI

Joey

  • Guest
Re:DQ2 demo update
« Reply #3 on: November 03, 2002, 09:24:30 AM »
yah its cool to have a grandfather 15 mintues away.

anyway, then demo is done, but i worked around stuff.
i still dont know how to set up a timer. help please?

Kon-Tiki

  • Guest
Re:DQ2 demo update
« Reply #4 on: November 03, 2002, 10:42:40 AM »
If I'm not mistaken, it was something like this:
Code: [Select]
v100 = x;  // x is the number of seconds you want.
v100 --
if(v100 == 1) {
 // set code here
}
This can be a bit buggy, but it'll work as a timer (for more/ the same info, look at Chris's board.

-Kon-Tiki-

Joey

  • Guest
Re:DQ2 demo update
« Reply #5 on: November 03, 2002, 11:28:44 AM »
oh ok. thanks kon tiki.


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