Author Topic: Dr.Jummybummy's Space Adventure  (Read 5783 times)

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Offline Eigen

Re:Dr.Jummybummy's Space Adventure
« Reply #15 on: February 02, 2003, 04:00:40 AM »
After using your charger you see a message:

The light shows 'ACTIVATED' but another light shows 'REMOTE CONTROL OFF'."  




-Eigen
Artificial Intelligence Competition

Offline Andrew_Baker

Re:Dr.Jummybummy's Space Adventure
« Reply #16 on: February 02, 2003, 04:20:57 AM »
Nope.  I don't get that at all with the version of DRJB I have.  I think the version I have is after a few rereleases.  I'm going to dl whatever version is on your site RIGHT NOW and test it :D.  Nick:  I don't think it could be an interpretation problem, do you?  The different platforms shouldn't cause the AGI "pseudo-VM-thingy" to interpret code differently?!  (BTW I had gazillions of warnings at compile-time, of course, just no errors.).
I hope you realize that one day I will devour the Earth.

Offline Andrew_Baker

Re:Dr.Jummybummy's Space Adventure
« Reply #17 on: February 02, 2003, 05:13:06 AM »
Shame on me.  Eigen, an extra copy of dr jumbum was hanging out and getting used instead of your current one.  I only discovered it when I attempted to run my own game in nagi.  My apologies for giving any undue stress, man.
I hope you realize that one day I will devour the Earth.

Offline Andrew_Baker

Re:Dr.Jummybummy's Space Adventure
« Reply #18 on: February 02, 2003, 06:22:18 AM »
Okay, stress again, I guess.  I still can't get your game to work properly...  grrr.
I hope you realize that one day I will devour the Earth.

Kon-Tiki

  • Guest
Re:Dr.Jummybummy's Space Adventure
« Reply #19 on: February 02, 2003, 11:40:49 AM »
This game's fun. The puzzle's not too difficult and not too easy. It's juuuuust right. Graphics're good as well. Only thing I lack is music/SFX.

-Kon-Tiki-


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