Author Topic: When did you make (or tried to make) your first AGI game?  (Read 15328 times)

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Offline Patrick

Re:When did you make (or tried to make) your first AGI game?
« Reply #30 on: March 12, 2003, 05:56:05 AM »
oh hehe...i meant humor


Offline Eero R

Re:When did you make (or tried to make) your first AGI game?
« Reply #31 on: March 12, 2003, 08:06:51 AM »
no...i was saying it in a whole different context...mor alont the lines of sarcastic humpor
Me too. Did you happen to see  ;D?
Persona grata ego sum...

Offline Oliver

Re:When did you make (or tried to make) your first AGI game?
« Reply #32 on: March 12, 2003, 01:38:18 PM »
So you get angry very easily Eero? :o
You got it!
The New website of Extime is ready!
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Also, there is a message-board at:
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Offline Eero R

Re:When did you make (or tried to make) your first AGI game?
« Reply #33 on: March 12, 2003, 04:21:28 PM »
Yes, you little... >:(
Alright, just kidding... ;D
Persona grata ego sum...

Offline Oliver

Re:When did you make (or tried to make) your first AGI game?
« Reply #34 on: March 13, 2003, 12:35:52 PM »
[quote author=Eero R
You got it!
The New website of Extime is ready!
http://www.hot.ee/extime
Also, there is a message-board at:
http://www.zone.ee/eostuff/forum/index.php

Offline SGreenslade

Re:When did you make (or tried to make) your first AGI game?
« Reply #35 on: March 14, 2003, 11:10:03 AM »
No really...help me out here...before the admnistrator or a moderator locks up this topic.
Insert your favorite expletive here

turkeys for sale

  • Guest
Re:When did you make (or tried to make) your first AGI game?
« Reply #36 on: March 15, 2003, 03:26:05 AM »
SARCASTIC HUMPOR! HAAAAAAAA HA HA HA HA :D

Offline Allen

Re:When did you make (or tried to make) your first AGI game?
« Reply #37 on: March 15, 2003, 05:12:24 AM »
Quote
SARCASTIC HUMPOR! HAAAAAAAA HA HA HA HA  


....Nut ::)
http://www.mizpro.co.uk
The new home of Mizar Productions.

It is a sign!

Offline Andrew_Baker

Re:When did you make (or tried to make) your first AGI game?
« Reply #38 on: March 18, 2003, 12:16:34 PM »
Well, SGreenslade, that all depends on what your primary goal for your game would be.  VG was predominately just me playing around with a bunch of different things.  I tried to experiment with what would be possible to do in AGI.  The story and characters all kind of just brewed in my head as I went along.  Ultimately, I guess my goal was just to make a complete game...  of whatever kind...   As a result, I would say that I have made one of the most chaotic AGI games out there.  The next time I make a game, I want it to fit together better, so I'll have to have a different goal than just making up a bunch of weird crap.

So, identify your main goal:

Do you want to push the limits of AGI?
Do you want to tell a story?
Do you have a number of very clever puzzles you've created?
....
Do you N et cetera blah blah blah....


You get the idea.  Hope that helps.
I hope you realize that one day I will devour the Earth.

Offline Allen

Re:When did you make (or tried to make) your first AGI game?
« Reply #39 on: March 18, 2003, 12:34:11 PM »
I would say that I have made one of the most chaotic AGI games out there.  The next time I make a game, I want it to fit together better, so I'll have to have a different goal than just making up a bunch of weird crap.
It is also one of the best! ;)
http://www.mizpro.co.uk
The new home of Mizar Productions.

It is a sign!

Offline SGreenslade

Re:When did you make (or tried to make) your first AGI game?
« Reply #40 on: March 18, 2003, 07:38:21 PM »
Thanks Andrew.  :)
Insert your favorite expletive here

Offline Shantzy

Re:When did you make (or tried to make) your first AGI game?
« Reply #41 on: March 19, 2003, 03:38:35 PM »
I haven't been here in aaaages. :o
It was probably about 2 years since I gave up AGI after following it like an adict from the very beginning.

My first and only game demo I created was with my friend Spectre and with programming aid of Jeremy Tartaglia. The game we planned to make was "Lawman for hire" and the demo is still up on some peoples webpages.

The project came to a halt because we simply couldn't make up a good enough story to make the graphic justice. The graphics of the first demo had a major facelift and every scene looked much better, complete with a lot of animations. The second demo was never released. We wanted to have a playable demo version, but we never got there. I can with almost full certainity say that we won't continue on Lawman. Maybe if we'd get a good storywriter.

Thinking about taking up AGI again sometime. Perhaps in the summer, but maybe it would be better to jump on a project that has a story writer, since the only thing we are really good at is making nice graphix.
Shantzy

Offline SGreenslade

Re:When did you make (or tried to make) your first AGI game?
« Reply #42 on: March 19, 2003, 09:30:55 PM »
I'm interested in the offer, but I'm not sure I have the time...well not right now at least.
Insert your favorite expletive here

Offline Wilco

Re:When did you make (or tried to make) your first AGI game?
« Reply #43 on: March 19, 2003, 11:03:30 PM »
I'm working on my first game ever, right now! (How's that for a newbie?!) I'm just doing something simple so that I can practise utilising the capabilities of SCI Studio - then I might focus on something bigger and better.
I'm glad we've got this website, nobody I know likes to talk about creating computer games (let alone old SCI games!)
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Joker

  • Guest
Re:When did you make (or tried to make) your first AGI game?
« Reply #44 on: April 01, 2003, 09:12:47 AM »
Our first AGI-game was Hank's Quest: Victim of Society. ;D

It wasn't ment for publishing, but we decided to do so anyway.

SGreenslade> I think the "fun"-part of programming is the reward you get, when you (finally) get an animation/action to work right! Also, adding (somewhat crazy) replies does it for me, personally.

BTW: Watch out for our next project. Coming soon! (VERY soon!) ;D


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