Hey guys, I'm trying to hide my Ego from the screen while I'm playing an animation (i'm talkin about my game here, not "my" ego!

)
I do something like:
(if(Said('use/thingymabob')
(theThing:
init()
setCycle(End)
(send gEgo:hide())
)
)
The animation 'theThing' contains my Ego doing something, so I need my actual Ego to disappear for the duration of the animation otherwise it seems that there are two Ego's. And of course I have all of this placed in my Roomscript instance, along with my other 'Said' lines.
When playing the game I get a 'bad spec' message come up on my screen.
Any suggestions (or criticisms? hehe)