Author Topic: Tracing in PicEdit  (Read 3193 times)

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Offline 06dude

Tracing in PicEdit
« on: May 22, 2003, 08:37:53 PM »
Hey, I really wanted to trace some pictures of the Statue of Liberty and stick 'em in my game but I don't really know how to do it. I've seen how successful a good PicEdit trace can be from V: The Graphic Adventure, and I'd be really grateful if someone could tell me how to add some Liberty to my game.  8)


Oh, her? She got devoured.

Offline Corby

Re:Tracing in PicEdit
« Reply #1 on: May 23, 2003, 04:21:50 AM »
hmmmm... i'll give this a shot... i've never done it before though.
First make sure your image is in the correct width and length.  (320 x 168)
Make sure that the colours are set up correctly for agi games. (256 colours)
Next save your image as a .pcx file. (In paint or paintshop, ect...)
Next drag the pcx file into picedit.exe
Inside picedit press f10 to see your traceable image.
Then simply trace away!
I figure this is done the same way as the pribands.pcx, makes sense.
Hope this helps.
Here's a site for a more detailed explanation:
http://www.pp.htv.fi/jterho1/agi/picture-creation/

Offline 06dude

Re:Tracing in PicEdit
« Reply #2 on: May 23, 2003, 10:30:56 PM »
Thanks a bundle, I'll definitely try it out.
Oh, her? She got devoured.


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