Author Topic: Cannot compile a second Room script  (Read 2181 times)

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Offline DaLeroy

Cannot compile a second Room script
« on: June 14, 2003, 08:29:19 PM »
Hi guys

I've just stumbled upon this EXCELLENT program and have been playing around with it.  I have come upon one small problem however.  I cannot compile my second room script.  If I follow the instructions in the tutorial, I get this error message when I try to compile rm003.sc.

"[Error]: Unable to open vocab.000 for reading!"

And it fails to compile.  Any idea why this is?  

Thanking you very much in advance

Leon



Offline Brian Provinciano

Re:Cannot compile a second Room script
« Reply #1 on: June 15, 2003, 03:17:03 AM »
Execute the script editor by double clicking on a script in the explorer then create the new script (room 2), rather than clicking on the "Script" editor icon on the main toolbar then creating the new script.

SS 3.00-3.01 treats the Script editor executed by clicking on the "Script" editor icon on the main toolbar as a stand alone editor for lose files, where as the Script Editor executed from within the explorer is an editor for the game's scripts.

Offline Cryptonomic

Re:Cannot compile a second Room script
« Reply #2 on: June 15, 2003, 08:52:24 AM »
SS 3.00-3.01 treats the Script editor executed by clicking on the "Script" editor icon on the main toolbar as a stand alone editor for lose files, where as the Script Editor executed from within the explorer is an editor for the game's scripts.

As a question on this, then, let us say that you did use the stand-alone Script Editor (via the main toolbar). How do you get that loose script into the current game? (I am assuming there must be some way to "import" it in. I would guess "Add Resource" but that does not seem to work.)

Offline DaLeroy

Re:Cannot compile a second Room script
« Reply #3 on: June 15, 2003, 06:03:48 PM »
Thanks Brian.  It's working now!  ;D

Your help is much appreciated!!!

Execute the script editor by double clicking on a script in the explorer then create the new script (room 2), rather than clicking on the "Script" editor icon on the main toolbar then creating the new script.

SS 3.00-3.01 treats the Script editor executed by clicking on the "Script" editor icon on the main toolbar as a stand alone editor for lose files, where as the Script Editor executed from within the explorer is an editor for the game's scripts.


Brad

  • Guest
Re:Cannot compile a second Room script
« Reply #4 on: July 13, 2003, 09:56:15 AM »
Yeah, Im having the same problem!


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