Hi guys
I'm creating a game in SCI Studio and it's doing weird things. I've added a number of custom words to the vocab.000 file. One of these is 'potion', set as a noun. If I set up the follow if statement
(if(Said('use/potion'))
Print("It works")
)
The program returns an error message 'Bad Said Spec' and a list of heaps of numbers. I press enter, and the next message is 'Oops, you tried something we didn't expect' and the program quits.
If I type look in the program, it sometimes does the same thing. However, on other rooms, I have setup lots of Said statements and they all work fine.
I created a new game, added the 'potion' word to the vocab and used the same Said command, and it worked fine. I then extracted that vocab file and inserted it into my game, but the same error message happens.
Any idea what the heck is going on here?
*UPDATE* Once it's crashed once, it seems to crash no matter what I type in (after I've loaded it up again). It happens on multiple computers to. It doesn't make a difference if the Said statment is in the main or a seperate room file.