
Unfortanuntly, it didnt work.. please try again?

// ****************************************************************************
//
// Logic 2: First room
//
// ****************************************************************************
#include "defines.txt"
if (new_room) {
load.pic(room_no);
draw.pic(room_no);
discard.pic(room_no);
set.horizon(37);
// The next 6 lines need only be in the first room of the game
if ((prev_room_no == 1 || // just come from intro screen
prev_room_no == 0)) { // or just started game
position(ego,120,140);
status.line.on();
accept.input();
}
// Check what room the player came from and position them on the
// screen accordingly here, e.g:
// if (prev_room_no == 5) {
// position(ego,12,140);
// }
draw(ego);
show.pic();
}
if (said("look")) {
print("This seems to be your attic that you just cleaned up.. what are you doing here? you heard an ear splitting scream...");
}
if (said("look","out","window")) {
print("You look out the window, you see your front lawn and a dead body laying there. Get down there!");
}
if (said("look","glass")) {
v255 = 2;
if (obj.in.room("glass",v255)) {
print("A piece of broken glass lays on the ground..");
}
else
{
reset(input_parsed); // let logic 90 take care of it
}
if (3 == 1) {
new.room(3);
}
if (2 == 2) {
new.room(2);
}
if (2 == 3) {
new.room(2);
}
if (2 == 4) {
new.room(2);
}
return();
// Messages
#message 1 "This seems to be your attic that you just cleaned up.. what are you doing here? you heard an ear splitting scream..."
#message 2 "You look out the window, you see your front lawn and a dead body laying there. Get down there!"
#message 3 "A piece of broken glass lays on the ground.."
}