well yes robin actually when it is done i hope to have the trap set up so that you can see it but for now I'm just trying to get this part to function before I add more steps to it.
Eigen those are both global variables and I compile and rebuild ALL of the time. I recompiled each script and the same scenario happens.
so uhm does this piece of script seem to be ok then?
... Later On ...
So I think this bit was ok I was working on the script in another room where I had some sloppy script, and now everything seems to work , but it didn't have anything to do with the trap's condition, but who am I to complain, maybe recompiling helped after all?
So Robin back to that placing trap thing i just figured I'd make the TRAP_SET global variable into a number 0-4 because there's 4 possible rooms to place the trap in, then if you set it in the living room say = TRAP_SET 2. then in the init part for the living room I'd hide a view of the trap, unless it's set in room 2 then I'd show it. ...does that sound about right?