I've implemented the restart.game command in, what will be, the next release of AGIL. However this command does not seem to work as it should. It displays the "Press ENTER to restart..." message box, and restarts the game if enter is pressed. (As I understood the command to work.)
In Larry, however, when you die, they screw a new head on, etc. then the lift takes you to the top of the screen, and restart.game is executed, bringing up the message box. How is restart.game supposed to know whether or not do display the messagebox? It takes no args, according to the spec.