It's a project all right - an out of control one. So, since I'm porting text adventures to SCI, I figured why not start out with template rooms that describe that room with everything I have at my disposal. So, I put the brief room name in the title bar, cool. Then I figured, why stop there - put the whole room description in text into the background of the room (oh, and use a picture of the original box art as the 'template background'). Of course, this would be removed when the real artwork is put in, but I'm trying to make the final development as painless as possible.
You don't want to know what I was thinking immediately prior to this - I was looking into text to speech and have the room description spoken upon initial entry of the room - but after looking into it I think I was going to go over the max WAV file size for digitized sounds (maybe a 5-10 second WAV maximum length - someone please correct me if I'm wrong), too short for an entire room description.
Hopefully I can upload a couple of example rooms soon...