I have a scenario where I need the ego to be able to completely walk around a scenery object. If the ego is behind it, the object should 'hide' part of the ego, but if the ego is in front of it the ego should 'hide' part of the object.
I attempted to use priority colors, which solved half of the problem (walking behind), but now the ego cannot be 'in front' of the object.
EDIT: Is the only solution here to use a view (even though it's static scenery)?