Author Topic: WinAGI v3.0.0 BETA is now officially AVAILABLE!  (Read 2692 times)

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Offline Paladinlover

Re: WinAGI v3.0.0 BETA is now officially AVAILABLE!
« Reply #15 on: July 26, 2026, 08:11:30 AM »
I made a thread about this and I should have posted it here...

Any way I can run this on Linux Mint? Wine and Bottles isn't working, or maybe I need the settings.

Thanks for any help.

Offline AGKorson

Re: WinAGI v3.0.0 BETA is now officially AVAILABLE!
« Reply #16 on: July 26, 2026, 09:08:01 PM »
I guess no news is good news. I recompiled Tonight the Shrieking Corpses Bleed and played through it fully. Nothing seems to have broken. I should do the Tex McPhilip games next.
Thx for the feedback. Did you find anything else that you can comment on- anything with any of the editors or tools?

Offline bokkers

Re: WinAGI v3.0.0 BETA is now officially AVAILABLE!
« Reply #17 on: Today at 07:31:40 AM »
I'm late to the party (as usual), but wow! Installing it right now, high hopes that will help me speed up graphics creation for my current project. Will post feedback as soon as I have it up and running. Already a massive thanks for making new stuff for AGI developers in 2026! :)

EDIT/ADD:
Installed it, poured some .net framework into the pan, and it works like a charm. Opening my current project, it throws 48 warnings concerning my sloppy copy-paste-and-then-some scripting attitude, nice! Sound editor is so refreshing. About the pic editor: I am a sucker for dithering, always losing time by drawing tons of diagonals. How can I speed this up with WinAGI? Automated dithering maybe? Just copy and paste of certain dithered regions would also help me. Any quick advice maybe? Guess I'll hit the documentation now. :)

Great work mate! Very refreshing to give DOSbox a little rest, and have everything under one roof now.
« Last Edit: Today at 07:56:49 AM by bokkers »

Offline AGKorson

Re: WinAGI v3.0.0 BETA is now officially AVAILABLE!
« Reply #18 on: Today at 11:45:39 AM »
I'm glad it's working for you. So far no major errors or issues? That's good to hear.

I've done some dithering myself from time to time, and you're right- it can be time-consuming. I will look into adding a dithering tool. I think it can be done relatively simply. It may take me a while to get it up and running though.

Offline bokkers

Re: WinAGI v3.0.0 BETA is now officially AVAILABLE!
« Reply #19 on: Today at 04:49:22 PM »
No errors or issues at all. (Windows 10, 64bit version with the latest updates, on an HP laptop) After installation I got pointed to the .net framework version I needed, just had to click the download link, smooth and easy. Thanks for looking into the dithering thing! A dream tool would be to be able to flood-fill a colored surface with the second dithering color.

I understand the copy-and-paste feature for the pic editor now, and that is already a very good step forward. :) I love the dithering method as it pushes the look slightly into SCI territory.

Will do some scripting in the coming days and post feedback here. Cheers from the bakery!
« Last Edit: Today at 04:54:12 PM by bokkers »


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