Author Topic: SCI Companion V3 - alpha build notes/bugs/feature requests  (Read 287313 times)

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Offline troflip

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #495 on: December 08, 2015, 11:17:49 PM »
Choke on which parts?
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Offline MusicallyInspired

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #496 on: December 09, 2015, 12:33:10 AM »
The parts that differ between compilers I guess?
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Offline troflip

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #497 on: December 09, 2015, 12:51:05 AM »
That's just it, there's only one compiler. So I'm not really sure what he means.

I guess I could output a warning if there is a synonyms clause in the script and I'm writing to a SCI1+ script resource. That's about all I can think of. But hardly anyone uses those, so it seems a bit pointless.
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Offline Collector

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #498 on: December 09, 2015, 03:59:47 AM »
I was just kicking around ideas to facilitate MI's suggestion to ease porting an SCI0 game to SCI1.1. What cannot be automated needs to be identified to manually fix it. If the compiler would halt when it finds an unsupported elements and the script and line number were identified it would make finding what needs to be fixed faster.
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Offline troflip

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #499 on: December 09, 2015, 10:07:08 AM »
It would be nice, but I can't really think of anything in that category (easily identifiable and obviously wrong).
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Offline troflip

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #500 on: December 09, 2015, 11:45:36 AM »
I've uploaded a new version with the fix for the corrupted SCI0 script resource generation (it also affected SCI1.1, but not in a fatal way).
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Offline Collector

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #501 on: December 09, 2015, 12:58:25 PM »
OK, Aquarius converted to Sierra script works now. I will try a few more as I get time.

I tried NSIS Publisher as a plugin with this version. It is not passing the argument of the project's path, so no automatic publish. I also need to make some adjustments to handle reading the Sierra scripts.
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Offline troflip

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #502 on: December 09, 2015, 01:07:26 PM »
OK, Aquarius converted to Sierra script works now. I will try a few more as I get time.

I tried NSIS Publisher as a plugin with this version. It is not passing the argument of the project's path, so no automatic publish. I also need to make some adjustments to handle reading the Sierra scripts.

I think I see the problem... it doesn't work with paths with spaces in them. I'll try enclosing the path in quotes...

[edit:] yup, that fixed it.
« Last Edit: December 09, 2015, 01:09:37 PM by troflip »
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Offline Collector

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #503 on: December 09, 2015, 04:39:42 PM »
Could you upload a binary? I am trying to track down an odd problem where I am getting a CRC mismatch on the installer. Adding a wait solves it, but that causes a delay in the form showing for a few seconds, which I would rather avoid. I would like to track it down by calling it from Companion.
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Offline troflip

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #504 on: December 09, 2015, 04:42:55 PM »
http://icefallgames.com/Downloads/Temp.zip

Replace your SCICompanion.exe with this one ^^^^
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Offline Collector

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #505 on: December 09, 2015, 05:04:39 PM »
Thanks
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Offline troflip

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #506 on: December 09, 2015, 09:24:40 PM »
I've done another update of the documentation at scicompanion.com. Mostly just syntax and class renaming, but also some basic tutorials here:

http://scicompanion.com/Documentation/sci11_tutorial.html

I think that's the extent of the tutorials I'll do for the core documentation, so any further (or more explanatory) stuff should go in the tutorials forum here.
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Offline MusicallyInspired

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #507 on: December 09, 2015, 10:27:10 PM »
I suppose there's no offline version of these docs is there? Just download the htmls?
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Offline troflip

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #508 on: December 09, 2015, 10:31:43 PM »
They're included with SCI Companion, accessed from the Help menu. The ones on the site are slightly more up-to-date though (eventually they'll be the same).
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Offline Cloudee1

Re: SCI Companion V3 - alpha build notes/bugs/feature requests
« Reply #509 on: December 10, 2015, 02:15:10 PM »
Using 3.0.1.1 and opened my current project. Without changing anything, compiled all.

In View.sc
Undeclared identifier 'noCycler' line 118, col:55
Unknown procedure 'CanBeHere'. lin:854, col:27

Just to make sure I wasn't crazy, opened game back up in v .13 and compile all finishes fine.
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